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Add a hunt area

Add a hunt area: an optional location or zone, like 'Kamloops, BC', that you attach to hunt types to organize hunts and show clients where you operate.

Hunt areas are optional locations or zones (for example 'Kamloops, BC') you attach to hunt types for organization and to show clients where a hunt operates. You can run your whole outfit without them.

Create one

  1. Go to Areas and choose Add Area.
  2. Name it, and optionally add a description, state/province, country, and map coordinates.
  3. Optionally nest it under a parent area (e.g. 'Kamloops' under 'British Columbia').
  4. Save, then link it to hunt types from the hunt type form.

Set a meeting point once for the whole area

If every hunt in an area starts from the same spot — a trailhead lot, a ranch gate — set it on the area itself: the area form has Meeting Point and Meeting Point Address fields, with the same address autocomplete as the hunt type form. Every hunt type linked to that area inherits it automatically.

On the hunt type form, picking an area shows what it would inherit — "Inherits from Eagle Creek Unit: Eagle Creek Trailhead Lot" — with a Customize for this hunt option when one hunt starts somewhere different. A customized hunt type keeps its own meeting point (or explicitly none); switching back to Use hunt area meeting point re-inherits. Hunters see the resolved meeting point in their portal and Trip Packet, and guides see it in their view — and a booking's own travel details still win for that booking.

The payoff is one place to change it: move the trailhead and every inheriting hunt type, portal, and trip packet updates at once. Hunt types that were customized keep their own meeting point until you switch them back.

Areas are optional, unlimited on every plan, and independent — adding or removing one never breaks a hunt type.

Tax rate per area

If you run hunts across more than one tax jurisdiction, set a tax rate on the area itself — it overrides your org's default rate for any hunt type linked to that area. Resolution checks the area first, then its parent area, then its grandparent, then falls back to your org's rate — the nearest rate set anywhere in that chain wins.

Setting an area's rate to 0.00 is not the same as leaving it blank. Blank means inherit; 0.00 means this area is explicitly tax-exempt, and that beats a nonzero org rate even if your org default is set higher.

The rate is captured on a booking when it's created, so changing an area's rate later never rewrites tax on a hunt already booked.